Today I finally defeated the God King – freeing mankind from our struggle against repression, and securing the Infinity Blade for the forces of good!
The game Infinity Blade was released for iPhone and iPad on December 9th, 2010. It became the fasted grossing app on the App Store, selling 271,424 copies in four days.
It is a role playing game based around sword play. You swing your sword by swiping your finger across the screen. You also dodge, block and parry. You come up against successively stronger opponents, building up experience, gold and stronger weapons as you proceed, until you confront the God King himself. If (when) defeated by him, your son follows in the quest to avenge you.
My eleventh bloodline defeated the God King, after 102 other victories against all manner of opponents. At Level 25, I am only the 26,667th highest rated player! (iSutan, at level 45, has 4,622 victories!)
As the video above demonstrates, the backgrounds, animations, and characters in Infinity Blade are superbly realised. It is an excellent demonstration of the potential of the iOS system. It is one of the first big budget studio produced games specifically for the iPhone – the list of credits is longer than that of most movies. Just as well then that it sold so well – at US$5.99 a pop, the first four days worth of sales alone give a gross of US$1,625,829.76. (In Australia the games sells for $7.99)
For the record, our families favourite games on the iPhone are:
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